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Meet the top product leaders across the globe
Geforce Now bringing Fortnite to mobile with improved controls
China’s video game market is projected to grow despite government restrictions
nWay soft launches Power Rangers: Morphin Legends
Genshin Impact creator MiHoYo announces Zenless Zone Zero
Mobile gamers favor a more diverse range of games than ever
Rain nabs $11M to build voice products
Verve Group finds new ways to advertise to gamers
Sizzle.gg raises $5 million in seed round
Google I/O 2022 focuses on app growth
Roblox bookings fall 3% to $631.2M in Q1
Women who play ‘casual’ games take them very seriously
Electronic Arts unveils mobile game The Lord of the Rings: Heroes of Middle-earth
Tencent’s Steven Ma: Why big acquisitions will be good for gamers
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Why companies need to bridge the digital-physical divide — and how
Warcraft: Arclight Rumble is Blizzard’s new mobile game
Building studio culture by empowering teams
Jenova Chen: How to foster positive human connections
Catalyst Black launching on May 25, says Super Evil Megacorp
Blizzard will reveal a new mobile Warcraft game on May 3
Scopely isn’t interested in a one console future
Robert Antokol: Mobile gaming sees more changes in 6 months than other industries see in years
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GamesBeat Summit: Google on how game developers can build for long-term success on mobile
GamesBeat Summit 2022 opening speech: How to make a real golden age of gaming
Hello Kitty makes its debut on Roblox with a restaurant game
Diablo Immortal launches on June 2 for mobile and, surprise, PC
The DeanBeat: Is it a golden age of gaming when everything gets funding?
Drake Star: Q1 game deals hit $98.7B in value, more than all of 2022
The state of mobile anime gaming in 2022
Tempr raises $5M to reboot user acquisition for mobile marketers
Netflix will launch Exploding Kittens animated cartoon series and mobile game
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